![]() This mod aims to provide a simple client-server experience where users can play and build together in a. ![]() This could add an extra layer of complexity and strategy to the game, as players must balance short-term gains with long-term planning for their dynasty's survival and prosperity. CSM is a multiplayer mod for Cities: Skylines. IE, one player can only place/edit roads, one player can only zone residential/parks, one can only work with public services, so on and so fourth. The game could also feature a dynasty system where players control a family or a group of leaders, and their successors inherit their positions and properties. Anyway, itd be cool to use something like this, at least the multiplayer aspect, and allow a mod where, players use one city, however have unique responsibilities. For example, they can form alliances, trade resources, or declare war to annex each other's territories. Players can interact with each other through diplomacy, trade, or warfare. Players can also compete or cooperate with each other to achieve their goals, such as building the largest city, having the most productive economy, or achieving the highest quality of life for their citizens. Players can choose to specialize their city's economy, for example, by focusing on agriculture, industry, or tourism. Players start with a small city or town and must manage its resources, develop its infrastructure, and improve its economy and quality of life. ![]() ![]() Everything OP wrote is wrong, here are the REAL ChatGPT answers: ![]()
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